#ref stuff
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felassan · 6 months ago
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Ghil Dirthalen: "We found the missing letters, so hey! Who wants an Dragon Age Elven font! As a side note, in game they seems to use a symbol as a space, and we have not found punctuation. So for this font, the 'space' symbol is a '.' [link] Another note- the symbol for K is the same as Q. This is not a mistake on our end, it just... is that, haha." [source, two]
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an-albino-pinetree · 20 days ago
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Here’s some messy Poplin notes ✨🤡
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skriblee-ksk · 10 months ago
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Adeline Ordelia
Summary:
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[An elegant and diligent student who seems to know exactly what she wants. She has a strong sense of justice and an aptitude for efficiency. A girl who always strives to find the truth in the name of justice, she politely detaches herself from the students of NRC out of caution because of their questionable demeanors.]
[Despite her initial awkward air, she actually has a habit of delicately (yet strictly) taking care of those who need it with a crazy amount of patience. It’s like she has experience at this.]
General Info!
Name: Adeline Ordelia
Nicknames: Adelia and Silver (only used by Cynthia to annoy her).
Birthday: August 12
Pronouns: She/her
Sexuality: Straight
Dominant Hand: Right
Hobbies: Reading, Embroidery, Book binding, Journaling, and Scheduling the day.
Likes: Star Anise Tea, Victorian Styled Buildings and Outfits (or whatever equivalent in TWST), Solving Mysteries, and Chatting with Cynthia.
Dislikes: Celery and The nickname “Silver”.
Fears: Ghosts (and the specifics of after-death).
Traits: A natural talent for elegancy, Having a strong urge to do the right thing, and Dissuading people efficiently from bad decisions.
Extra Information: She has a sibling-like close friend who attends RSA, Her favorite color is a deep blue, She likes stargazing (casual), She's memorized half of Heartslabyul's rules by Year 1, and is attempting to memorize the rest by the end of this year (for fun).
“Reveal the site of what once was.” Snapshot Evidence: Adelia’s unique magic that can be used with any picture (physical or digital). To use this properly, she must think of a specific person and a specific time, and if that person was at the place she took the photo of during the time she was thinking about, the person appears in the photo permanently. It's a particular spell with a penalty system that creates more blot if she's wrong than when she's right. Thankfully, Adelia's cautious and meticulous, so it's rare for her to ever be wrong in the rare times she does use this power. Although her photos are generally known to be true through others' confirmations of events, it's not completely trusted by others because she can't solidly prove that these photo manipulations are an exact illustration of what happened. Unknown if it can accurately predict the future.
More about her under cut!!
Curiosity:
Housewarden Riddle’s overblot wasn’t the first one I witnessed.
The first one was just down my neighborhood, when I was about… Hm. 7 years old. I was coming back from a walk with my escorts when I saw Styx members quarantining the overblotted person. Mm, I guess I couldn’t call them a person anymore. I didn’t get to see much of it. I wasn’t tall enough. Still, I could see some of the damage caused to the nearby buildings, with pitch black ink dripping down and slithering through the cracks of the sidewalk.
Apparently, the sight wasn’t morbid enough since it didn’t pique my curiosity enough for me to learn about it.
Of course, until now.
Why, you may ask? Well, because I know about the basics of blot accumulation and overblots now, first off. But more importantly, because Housewarden Riddle wasn’t the last overblot I witnessed.
Doesn’t anyone else find this strange? Doesn’t anyone else find this dangerous?
Doesn’t anyone else want to piece together this awful trend? Or is it just a minor every day event for them? Are you aware of what’s happening?
It was merely sympathy at first. I respect Housewarden Riddle, and there must have been a great deal of trauma involved for him to get to that state. That’s what I told Cynthia.
But two in a row? Both of them are Housewardens. And so close in time, too. Aren’t overblots supposed to be rare? That’s why I’m curious.
Will this trend continue? And if it does, what am I going to do about it?
“What do you want to do about it?”
“I want… to help stop it.”
“I mean, you always have the choice of ignoring it, you know. Like most others do?”
“… Then why did you even ask—“
“Well, just in case~ Even though I already knew the ever-so-righteous Adelia wouldn’t just ignore it.”
“So that’s your goal, right?”
Gather data on the overblots and see if there’s any future ones.
If there are, figure out the reason.
Ultimately, help stop it, but keep others’ safe until I can find a way.
“Wow, that’s a lot. Are you sure you can handle it?”
“Even if I don’t get to all of my objectives, it’s good experience. And you’re already invested in this potential mystery, aren’t you?”
“Ehe, correct!”
I want to help people. I can’t tell you the reason, but I do. I want to save you. Even in minor ways. Even in final ways. Even if you don’t want to be saved, I want to anyway. I’m sorry.
It’s just because I’m curious.
- - -
A/N: YAYYY basically done with the YAI to TWST pipeline!!! Here's Adelia, my other daughter and the other main character of Your Artificial Image that I missed so much.
In here, basically what Adelia and Cynthia do is just. Try and find out what's happening with the overblots, and try and stop them. Near Book 5, Adelia decides to pair up with (threaten) the Headmage and get more access to the student files. Anyways, that's how those two will get more and more involved within the main story!!! I will expand more on them, hopefully. While Cynthia does things for the sake of doing, Adelia always has a reason for her actions, and that's what makes them suit each other so well!!
AND NOW!! With them, I’ll be able to draw other characters I don’t draw as much because their personalities suit other TWST characters’ dynamics!! YIPPEE YIPPEE WHAT JOY!!!!!!
anyways. yeah. thanks.
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ginger-hell · 1 year ago
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Maja refs and stuff since new art is still in the making
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Ref I made for this year's art fight, obv it's gonna get a remake though EDIT: Imagine there's a nonbinary flag in here as well, I forgot to post the version with it😭
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Barbieheimer shit from August and more screenshot edits !!!
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harbingersecho · 11 months ago
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you will regret this for the rest of your life
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pigeonstab · 4 months ago
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Pay your tab with a dance
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zemfruit · 1 year ago
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still figuring them out
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dinoserious · 7 months ago
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thinking of this lil doggy...
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hinamie · 7 months ago
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oversaturate
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artist-rat · 7 months ago
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some epilogue vibes (an excuse to draw some hugs. and my durge so many times)
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imclou · 1 month ago
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selling authentic ldr eclipse autograph 100% legit trust me bro just DM me
LDR AU by @spadillelicious go read the fic please please pleasepleaseplease
|| Bonus LDR art ||
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felassan · 6 months ago
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DA:TV spoilers under cut.
The Felassan Files (DA:TV-specific post)
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Post will be updated if/when needed as I go.
More reference images of Felassan can be found at the bottom of this post.
Please let me know if you have found a codex entry or note etc that I have missed in this post.
DATAMINING AND GAME FILES
“GENERAL FELASSAN AGE RANGE: 40 CHARACTER DESCRIPTION: The second in command of a resistance army. You’ve an elf who’s fought against the tyranny of your gods, cruel despots who’ve enslaved your people. You’re practical, level-headed, and have good sense for what other people are feeling, which makes you well-suited for your role. Your leader is an elf called Solas, a powerful mage who isn’t quite the people person you are. You respect him, and are there to help him with whatever he needs - especially when he needs guidance about being the face of a resistance.”
“BETRAYAL OF FELASSAN CHARACTER DESCRIPTION: A powerful undead born from Solas’s regrets and betrayals (in this case, Solas’s murder of his friend Felassan by stabbing him in the back).”
[original source, original post]
(Betrayal of Felassan is an undead - a revenant - embodying one of Solas' greatest regrets, his murder of his friend.)
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There are also some other interesting lines in the game files:
00118028,"The Felassan Rune's power grows as you complete activities within the Crossroads. Use its immense power to defeat Elgar'nan! At Rank 3 the White Revenant assists you with X" 00118029,"Felassan's Rune's power grows as you complete activities within the Crossroads. Use its immense power to defeat Elgar'nan! At Rank 2 the White Revenant assists you with X" 0011802A,"i[/i]" 0011802B,"i[/i]" 0011802C,"[TEMP] Title - Forest Island, Rev Path " 0011802D,"[TEMP] Title - Forest Island, Cathedral of Roots " 0011802E,"[TEMP] Title - Mountain Island, Village " 0011802F,"[TEMP] Title - City Island, Main " 00118030,"[TEMP] From Felassen: Relection on the launchpoint to Solas's network of eluvians. Upbeat, hope - but a hint of doubt of darkness? " 00118031,"[TEMP] From Felassen: This area was once held a sizeable pocket of spirits who took up Solas's cause. Now, little remains as it's decayed with his absence. " 00118032,"[TEMP] A dreamer/wanderer: They walk the empty streets, wondering what this place once was. " 00118033,"[TEMP] Title - City Island, City Path " 00118034,"[TEMP] Entries on the loyalists (revenants) during the path leading to the encounter " 00118035,"[TEMP] Note from a wanderer who became lost. Once had a dream of a place like this or heard word of a scary place in the Fade…should be safe up here…unless BIG SPIDERS (throwback to DAI's Fade with one too many spiders ) " 00118036,"[TEMP] Reflections of a previous inhabitant, maybe someone who lingered after Solas left and everything started to decay. " 00118037,"[TEMP] Title - Mountain Island, Revenant " 00118038,"TEMP] Title - City Island, Rev Path 2 " 00118039,"[TEMP] Title - Forest Island, Forest Path " 0011803A,"[TEMP] Title - Lighthouse Island " 0011803B,"[TEMP] Title - Mountain Island, Blight Tree " 0011803C,"[TEMP] Title - City Island, Rev Path " 0011803D,"[TEMP] From Felassan maybe: What as this thing? They were building something? For good? For…bad? " 0011803E,"[TEMP] A passerby turned corpse: A reflection of the deep roads - funny, since dwarves can't use magic. Do they dream? (jess doesn't know) " 0011803F,"[TEMP] From Felassen: what this tree used to be, was once a 'tree of life' type of thing. " 00118040,"[TEMP] From Felassan: something about Solas and Mythal? Or is that too on the nose? He built this place for her, but it's been sitting empty. Holding out hope and can't let go." 00118041,"[TEMP] A visitor who wandered here, remarking that there was no way cross the vast void to the Lighthouse obscured in the distance. Perhaps they'll rest here a while " 00118042,"[TEMP] Lost in the Fade for what seemed like weeks. Woke up and found themselves stranded on a very different type of island. " 00118043,"[TEMP] From Felassen: a sacred place to the spirits when they dwelled there. But below, something dark was brewing. Worry about Solas going down the dark path. " 00118044,"[TEMP] From Felassen: Reflection on the war, Solas. Here is a quiet place, away from everything. "
As you can see in parts of this his name is mis-spelled "Felassen". Not every line in this quoted chunk of gamefiles may pertain to Felassan. Some of these 'lines' appear to be temp dialogue or temp/placeholder codex/note text; some can probably be matched up with finished actual codexes/notes from the game, e.g. "From Felassen: what this tree used to be, was once a 'tree of life' type of thing" sounds like it became/was the placeholder text for Note: The Blighted Tree (see below for that). The "White Revenant" part near the rune stuff is interesting - it seems like at one point during development, at the medium (Greater) and top (Ultimate) versions of the rune, the rune could may have been able to be used to summon a "White Revenant" [good revenant? white holds connotations of pure, good, cleansed. the personifications of Solas' regrets like Betrayal of Felassan were also revenants, and they were Blighted/corrupt/dark] to assist Rook in battle against Elgar'nan? I wonder if the White Revenant was essentially a spirit, memory or echo of Felassan...?
CODEX ENTRIES
Codex Entry: Introduction to the Lighthouse
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"Introduction to the Lighthouse Once, the Lighthouse was a place of learning, with tools to study the secret workings of great magic. When Solas rebelled against those who call themselves our gods, the Lighthouse became his center of operations, with tools to study the best ways to free ourselves from the tyranny of the Evanuris. You are safe here, both those of flesh and those of Fade. Any who wish to help are welcome. The magic of the Lighthouse will provide for your needs, see to your comfort, and even help you understand different tongues, for those who escaped here from distant parts of the empire. Should you have any other needs, ask for the Slow Arrow, and I will help. --Felassan"
Codex Entry: The Dread Wolf's Eluvian
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"The Dread Wolf's Eluvian Most of us have only traveled through the eluvians at the whims of those who called themselves our gods. We know them as mirrors that always go from one to another, a bonded pair linked no matter the distance. Solas has outsmarted the so-called gods. If we used normal eluvians, they could track us to our lair. Solas has improved upon June's work by creating a mirror whose singing stone can change its tune to take us to any eluvian and not just its bonded partner. Thus, we can travel wherever this rebellion needs us, with no fear of pursuit. Travel is as safe as a normal eluvian. If you have questions, ask for the Slow Arrow, and I will guide you. --Felassan"
Codex Entry: About the Freed Slaves
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"About the Freed Slaves We got word from the warding sites. Many dead, far more than the casualties we inflicted. The story being spread is that we killed everyone. Andruil's servants made examples of a few and claimed the Dread Wolf is trying to weaken Arlathan by attacking servants and destroying the wards. It's hard to tell what people really believe now. I know you're likely berating yourself reading this. Just remember the faces of the people we saved. We can't control what the Evanuris do. And yes, we have to keep playing up the Dread Wolf. The people need someone they believe is strong enough to protect them, or they'll never join us. Don't worry. I promise to mock you viciously if you ever start believing those stories yourself. --Felassan"
Codex entry: Aftermath of Disparaging the Gods
[codex entry is from game files]
"Aftermath of Disparaging the Gods You were right. The Evanuris did not like the insinuation that they need protection. The good news is that public sentiment has turned against the lyrium knights, and our agents got information that let us destroy one of the sarcophagi. The bad news is that Andruil and Ghilan'nain made a big show of putting down a protest in the east personally instead of sending the knights. Andruil left a crater where the town stood, and Ghilan'nain is using the people taken prisoner as fodder for her experiments. This isn't your fault, but still, this is exactly what I was worried about. It's not enough to be right about these things. We have to think about the consequences. --Felassan"
Codex Entry: Felassan's Concerns about the Dagger
[codex entry is from game files]
"Felassan's Concerns about the Dagger I'm keeping calm in front of the new recruits, but you've been dodging me for weeks now. We need to talk about the lyrium dagger. Yes, it's powerful. So is an erupting volcano, and nobody would try to harness that for power. (Well, maybe Andruil, but do you really want to be compared to Andruil?) We need to stop the Evanuris, but I'd rather we didn't destroy the world in the process. If you're certain you can control its power, tell me that. In those words. No equivocating. Also, you and I both know what this dagger means to you. I don't cast my best spells when my spirit is unbalanced. Do you? (That's a real question. Maybe you do!) I'm with you no matter what. --Felassan"
NOTES
Note: Mirrors Upon Mirrors
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"MIRRORS UPON MIRRORS This place is amazing. June's normal eluvians function with twinned lyrium fragments. One always leads to another. Solas somehow talked the Crossroads into making Fade-eluvians that override them. His own network to run our rebellion. Provided you ignore all the old stories about holding mirrors up to mirrors and getting caught in the infinite reflections. - Felassan"
Note: An Unknown Artifact
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"AN UNKNOWN ARTIFACT What are the Crossroads doing? “The spirits of the Crossroads do as they must, Felassan. As do we all.” Thank you, Solas. That's incredibly useful. Really helps your old friend pull together a rebellion against the Evanuris. - Felassan"
Note: The Blighted Tree
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"THE BLIGHTED TREE This is a holy place. The tree draws strength from the earth, just as the first elves did. Some younger elves grow trees in the cities to honor their ancestors. Roots have a tendency to dig down and gnarl up, then twist around things they aren't supposed to, though. Hoping that metaphor doesn't stick. - Felassan"
Note: The Cathedral of Roots
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"THE CATHEDRAL OF ROOTS When we first started, this was a safe place for spirits who joined our cause to find peace from the stress of battle. Now... I don't know. Not a lot of spirits use it any longer. Have they grown stronger, or has the fight against the Evanuris made demons of us all? - Felassan"
Note: A Refuge for Mythal
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"A REFUGE FOR MYTHAL Solas always thought Mythal would join us eventually, that she was better than the rest of the Evanuris. He made this place so she'd be comfortable here once she joined the rebellion. Now it's too late. Solas has sealed this place off out of grief. He won't let me in. I'm sorry, my friend. There was something left for the war to take from you after all. - Felassan"
Note: Calm Before The Storm
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"CALM BEFORE THE STORM I come here sometimes when I need to be myself. Not Solas's friend Felassan. Not the Slow Arrow of the rebellion. Just me. He hasn't been right since what happened with Mythal. He's planning something with the dagger. And if it were a good idea, he'd have told me. Damn it, Solas. I'm with you as long as we're protecting the innocent from the powerful, but you make it hard sometimes. - Felasan"
Note: The Empty Forest
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"THE EMPTY FOREST This place used to be full of spirits who flocked to Solas's cause. When his ritual went wrong - when everything went wrong - he vanished, and the spirits stopped coming. Where are you, my friend? You stopped the Evanuris, but broke the world. Please tell me you didn't leave me to fix all this alone. - Felassan"
Note: Faded Note
[this note is not explicitly signed as being by Felassan, but it seems likely to me]
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"FADED NOTE Look at this place. We planned a rebellion here once. Said we'd change the future of the elves, throw off tyrants, and we did. Now the path outside is fractured. It'll be hard rekindling all the eluvians. Solas, if you see this: I'll be looking for you, out in this world and in the mortal one. Don't cause too much trouble before I get there."
FELASSAN'S RUNE
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"FELASSAN'S RUNE The power of Felassan's Rune is based on how much of the gods' influence you drove back in the Crossroads. Equip Felassan's Rune at the Character screen, and use [buttons] to activate it. This rune can only be used against Elgar'nan."
Close-up of the image of the rune from the pop-up above:
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The rune comes in three different strengths, each with a differing design. The design increases in complexity as the rune's strength does. Image of the Ultimate version of the rune, called "The Ultimate Salvation of Felassan":
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The design of the carvings of the Felassan runes btw are shaped like arrow-heads, very fitting for the Slow Arrow... :)
I think the two weaker versions of the rune are called The Lesser Salvation of Felassan and The Greater Salvation of Felassan respectively. The appearance of the "Lesser" version is the one shown in the close-up image from the pop-up. And the appearance of the "Greater" version is:
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Morrigan's dialogue when she gives Rook the Ultimate version of the rune:
Morrigan: “‘Tis a difficult battle you face, but you are among more allies than you know. You have purified the Crossroads, uncovered ancient truths lost for ages, and earned the essence of Mythal. You are truly the champion of the Fade. Take this. Should your fight against Elgar’nan grow desperate, invoke the memories of the Dread Wolf’s rebels. For you, they will stand against tyranny one las time.”
Rune effects info boxes, explaining what the Ultimate version does in gameplay:
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DIALOGUE AND QUESTS
The boss "Betrayal of Felassan" has the following lines of dialogue, said as combat barks during its boss fight:
“His back, turned.”
“A story, unfinished.”
“For the Wolf.”
“For freedom.”
These lines of dialogue refer to Solas' murder of Felassan as depicted in Dragon Age: The Masked Empire (and his regrets around this), Felassan's role in their rebellion, and Felassan and Solas' relationship.
Felassan himself appears during two quests in the game, The Wolf's Call and Disrupt and Conquer.
The Wolf's Call journal entries:
"When the team takes a trip into the past, they must assist a daring rescue firsthand. - Explore the past --- Free the prisoners ------------------------------------------------- While exploring the Crossroads, the team has discovered a memory focused on the time of Solas's rebellion."
[on quest completion]
"The Crossroads has retained memories of the Dread Wolf's past. The team took on the role of Solas's rebels and saw how he once risked all to save innocent prisoners from the gods."
Felassan dialogue lines during this quest:
"Glad you made it here safely. I didn't love our odds without you."
"All right. Everything's in place. We hit Elgar'nan's island fortress tonight."
"This is our best chance to free the people he's enslaved. Get in, save as many as you can, and bring them back here to sanctuary."
"Be fast and be safe. I'll meet you on the other side."
"Fen'Harel's scouting ahead. For freedom! For the Dread Wolf!"
"You: Keep moving, no matter what. Free those slaves."
"We'll take everyone else and give the guards something to think about."
"Stop his guards. We need to buy time for the captives to get to safety."
"Let the big asshole rant. Everyone we've freed is safe in the Crossroads."
Note: the subtitle says "asshole", but to my ear it sounds like the actor is British and saying "arsehole" not "asshole"
"Solas?"
Disrupt and Conquer journal entries:
"When the team takes a trip into the past, they must fight in an ancient battle that turned the tide of war. - Explore the past --- Get to the gods' fortress. ------------------------------------------------- While exploring the Crossroads, the team has discovered a memory revealing the last days of Solas's war against the gods."
[on quest completion]
"The Crossroads has retained memories of the Dread Wolf's past. The team took on the role of spirits of disruption and saw Solas's growing willingness to sacrifice his allies."
Felassan dialogue lines during this quest:
"Spirits, Fade-friends, come forth. Enter the circle. Reveal yourselves."
"Come to us and make yourselves known!"
"Spirits. The Dread Wolf asks for your assistance on a critical mission."
"You are Spirits of Chaos, Disorder, and Disruption. We ask you to disrupt the citadel's defenses. Give us the opening to get that relic."
"For freedom!"
"Disruption, lead the charge and do what you do best. Whatever champions the gods send against you, bring them down."
"Disruption fought to the last, and it was all for nothing. We couldn't take the citadel."
""Distraction?""
Felassan: "You knowingly sent all those spirits to their deaths? Solas... we're supposed to be better than that." Solas: "They died true to there nature, doing what they loved, Felassan. Let that be a comfort, that this war did not corrupt them into something different from what they were supposed to be."
MISC
Writers:
Trick Weekes on Bluesky: "Jo Berry wrote the flashback bits in the Crossroads where Felassan showed up! I loved getting to see him live in the game. (I helped with the notes a bit, but most of the Crossroads is Jo’s amazing work.)"[source] Jo Berry: "Felassan was such a delight in the Masked Empire; when the opportunity came up we just *had* to see him again 😁" [source]
Voice actor: Chris Gordon [IMDB] in English, Raphaël Cohen in French, Frank Logemann in German
Hair: I think Felassan's in-game hairstyle is available in the CC - Hair 47
Vallaslin: Mythal's (as was known before DA:TV released), specifically I think it's Design 34 from the CC
Pronunciation of his name according to DA:TV: [link]
In the cast section of the credits he is listed as "General Felassan"
Armor: I think Felassan's in-game armor is available as an appearance Rook can have for theirs. The name and description of it are as follows -
"Arlathan’s Fall (Arlathan) Appearance The harder they hit you, the stronger your resolve. Crafted from ancient Arlathan alloys."
When you defeat Betrayal of Felassan, the treasure in the chest it guards is a Unique amulet called The Burden. Description and appearance of this:
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"Surprisingly heavy. It weighs you down, then picks you up."
I wonder if this is to do with the burden Solas carried of having killed Felassan..?
Reference images of Felassan from other angles, and Felassan-Solas height comparison:
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Betrayal of Felassan appearance:
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Throne Betrayal of Felassan sat on:
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inky-duchess · 18 days ago
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Fantasy Guide to Early 20th Century Trains
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Trains were a popular means of transportation during the early 20th century. The previous decades saw to the explosion of more trains, more services and more tracks linking country communities which were isolated from cities and larger towns. So what do we need to know about trains in the early 20th century?
Typical layout
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A basic layout of a train is as follows: passenger compartments, dining cars, luggage and guard vans.
Compartments: Compartments are where the passengers sat. They were divided between three classes – first, second, third. First class compartments were the most expensive. The seats were upholstered, and the floors were often carpeted. They were much larger than the other class compartments. They would be fitted with gas light like the rest of the train, the windows would have curtains, and the walls would often be panelled with wood. Second class compartments were less luxurious but pretty much the same as the first class only smaller and less grand. Third class would feature wooden benches or seats fitted with cushions or fabric, they were smaller and often more crowded. Compartments could be offered as corridor compartments which offered more movement between compartments and cars. Compartments would offer seating areas and areas to store hand luggage. Some trains travelling overnight would offer sleeper cars which offered beds and an area to wash.
Dining Cars: Dining cars were offered on some trains. There would be tables for the passengers to eat and get something to drink. Dining cars were usually offered only to certain classes or segregated by class.
Luggage Cars: Where large luggage would be stored.
Guard Vans: Where railway security staff could get warm. It also held a stove and hand-operated brakes which the designated guard would use to slow the train if needed.
Separation
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Trains in this era were divided by class and in some case race. Unlike the American states and South Africa where there were laws preventing certain races from mixing with others or from using any class other than third class, Europe was a little more forgiving in the case of race. However, this is not to say there was no segregation. This was Europe at the height of the age of Empire. People who hailed from the ‘colonies’ were discriminated through subtler means than simple prevention, they would be discouraged from attempting to use the upper class tickets and sometimes they were even treated not as well as other passengers. Class was the main division on the train. First class of course had more ability to move, more access to amenities. They often had separate dining cars where they could sit down to full meals. Larger trains might even offer some other common areas such as smoking compartments. Second class were sometimes permitted to dine in the dining cars but may not have been allowed access to full meals. Third class was not permitted access to the dining cars, often having to bring along meals or buy food at the station before departure. The classes were not allowed to mingle. In cases of a first-class person travelling with a servant, they had the choice to either purchase a first-class ticket for their servant or leave them in third class.
Train and Station Staff
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Trains did not run by themselves. The passengers and the train had many needs and there had to be an army of staff available to keep things chugging along *hehe*. That being said, the train staff weren’t the only people who kept things going smoothly, the station staff at each stop would also help out the staff and the passengers.
On the Train:
Drivers: These were the people who drove the train.
Firemen: These were the people who shovelled coal and kept an eye on the steam pressure.
Guards: The guards were there to keep the passengers safe. They sometimes checked tickets and would patrol the luggage cars, mainly to keep an out for anybody sneaking onto the trains without a ticket.
Conductors: Conductors would go from car to car to check tickets, collected any outstanding fares and kept an eye on things in the compartments.
Engineers: Would travel on the train to help out with repairs on the train.
Dining car staff: Such as maids to serve tea and coffee, waiters to serve food and if the train is large enough, kitchen staff and bartenders.
The Station:
Station Masters: Was the person in charge of the station, overseeing the flow of trains and passengers through the station.
Porters: Handled the luggage.
Signalmen: Oversaw the signals to keep the trains on track *hehe*.
Parts of the train
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The train is a beast of many parts. A train in this era is a steam train, which links of cars connected together behind a steam engine.
Buffers & Buffing Gear: These are the parts of the train built in to absorb impact.
Cars: The segments of the train.
Couplers: This is what connects the train cars together.
Cowcatcher/Pilot: This is the frame that sits at the very front of the train used to clear things off the track.
Carriages: These are the cars that the passenger compartments are.
Headlamp: This is the light at the front used to improve visibility.
Freight Cars: Used for transporting goods.
Locomotive: This is the train’s engine. It is the driving force of the train, where the driver and the firemen would work.
Truck: The framework that connects the axles to the wheels.
Smokebox: Where the exhaust system of the stream engine is housed.
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skriblee-ksk · 1 year ago
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Kiyuu Introduction!
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Summary:
[A lingering ghost who lost her identity and possessed a random boy in the world of Twisted Wonderland. She doesn’t know she’s a ghost and only recognizes herself as an amnesiac. Now appointed as the prefect of Ramshackle along with another girl named Ryoko, she spends her days trying her best to decipher her preferences and balance the act of regaining her past with shaping her new identity.]
[Extremely durable, kind of a pushover, and strangely naive for a (supposedly) 16-year old, she is desperate to try and return home, wherever it may be, in hopes of recalling memories that aren’t even hers in the first place.]
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General Info!
Name: Kiyuu
Nicknames: Ki, Ghost Jellyfishy, Mademoiselle Spectre.
Birthday: (Spins roulette) Uhh, January 20th!
Pronouns: She/her(/any. Demi-girl, but no particular attachment to pronouns)
Sexuality: Aromantic Panalterous!!
Dominant Hand: Ambidextrous (handwriting disasterous either way)
Hobbies: Film photography (espc: architecture), memokeeping, spending time with Grim.
Likes: Cream puffs, pretty people, decorating her memo tack board, learning new things, and her purple bow.
Dislikes: Forgetting things, studying, getting yelled at, and people who are too good at acting.
Fears: Ghosts, heights, and being locked in.
Traits: Always wearing that big-ass bow‼️ Unnaturally cold, extremely tolerant to pain, and awkward in actions (as if she's doing everything for the first time [wow I wonder why])
Extra Information: Bad at cooking (or baking. or anything of that sort), works part-time at Mostro Lounge (as a dishwasher/janitor), loves organizing information and keeps a tackboard; a photo album; AND a notepad, a yapper 💯, she gets a cut on the right side of her face after Book 2 (from falling out of a tree) and has to keep it of the entirety of Book 3 and 4 because she heals slowly)
Main Stories:
General Info Documentation
Mindset Timeline
World before her death.
More art of her below!!
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Kiyuu’s arrival in twst!! She only gained consciousness with a purple ribbon tied around her neck and a smudged student ID in one of her pant pockets. Ryoko (@kathxrat-01 ’s yuu) and her bonded quickly as the only outsiders, is what i’m thinking aha.
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Template by @/gloriium
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and stuff i took from picrews and twitter!!
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ginger-hell · 1 year ago
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Forgot to share i redesign Anastasia and yes, her color isn't black anymore but like...red-pink???
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valdotpng · 2 months ago
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happy birthday bubbo!!!!!!!!! i still love u to death!!!!!!!!
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